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 Bot do Diablo 2 LoD d2nt 3.1 działający pod patchem 1.13

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Radi007




Liczba postów : 1
Join date : 10/01/2011

Bot do Diablo 2 LoD d2nt 3.1 działający pod patchem 1.13 Empty
PisanieTemat: Bot do Diablo 2 LoD d2nt 3.1 działający pod patchem 1.13   Bot do Diablo 2 LoD d2nt 3.1 działający pod patchem 1.13 EmptyPon Sty 10, 2011 10:18 am

1. Wypakuj wszystko w folderze diablo
2. Wejdz w folder scripts -> NTBot -> char_confings -> zmień swój plik konfiguracyjny na NTConfig_Paladin_***.ntl, gdzie po Paladin nalezy napisać _NazwaTwojegoPaladyna (lub też czarodziejki, barbażyncy).
3. Ustawiasz config :
# W czesci pierwszej ustawiamy bosów usuwając albo dodawając // w linice przed kodem.

//------------------------------------------------------------------------------
// Boss configuration
//------------------------------------------------------------------------------
//NTConfig_Script.push("NTPindleskin.ntj"); NTConfig_NihlathakExtension = false;
//NTConfig_Script.push("NTNihlathak.ntj"); NTConfig_PindleskinExtension = false;
//NTConfig_Script.push("NTEldritch.ntj"); NTConfig_ShenkExtension = false;
//NTConfig_Script.push("NTThreshSocket.ntj");
//NTConfig_Script.push("NTFrozenRiver.ntj"); NTConfig_ClearFrozenRiver = false;
//NTConfig_Script.push("NTGlacialTrail.ntj"); NTConfig_ClearGlacialTrail = false;
//NTConfig_Script.push("NTIcyCellar.ntj"); NTConfig_ClearIcyCellar = false;
//NTConfig_Script.push("NTBaal.ntj"); NTConfig_KillBaal = true;
//NTConfig_Script.push("NTDiablo.ntj");
//NTConfig_Script.push("NTHephasto.ntj");
//NTConfig_Script.push("NTIzual.ntj");
//NTConfig_Script.push("NTMephisto.ntj");
//NTConfig_Script.push("NTTravincal.ntj");
//NTConfig_Script.push("NTKurastTravel.ntj");
//NTConfig_Script.push("NTAct3Sewers.ntj"); NTConfig_ClearA3SewersLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTSummoner.ntj"); NTConfig_KillFireEye = true;
//NTConfig_Script.push("NTDuriel.ntj");
//NTConfig_Script.push("NTAncientTunnels.ntj");
//NTConfig_Script.push("NTColdworm.ntj");
//NTConfig_Script.push("NTRadament.ntj");
//NTConfig_Script.push("NTAndariel.ntj");
//NTConfig_Script.push("NTCountess.ntj");
//NTConfig_Script.push("NTTreehead.ntj");
//NTConfig_Script.push("NTPit.ntj"); NTConfig_ClearPitLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTMausoleum.ntj"); NTConfig_KillBloodRaven = true;
//NTConfig_Script.push("NTHole.ntj"); NTConfig_ClearHoleLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all
//NTConfig_Script.push("NTTristram.ntj"); NTConfig_KillRakanishu = true;

//------------------------------------------------------------------------------
// Rush configuration
//------------------------------------------------------------------------------
//NTConfig_Script.push("NTRushAct1.ntj");
//NTConfig_Script.push("NTRushAct2.ntj"); NTConfig_Cube = true; NTConfig_Staff = true; NTConfig_Amu = true; NTConfig_Summoner = true;
//NTConfig_Script.push("NTRushAct3.ntj");
//NTConfig_Script.push("NTRushAct4.ntj"); NTConfig_ClearCS = false;
//NTConfig_Script.push("NTRushAct5.ntj"); NTConfig_Anya = true; NTConfig_Ancients = true;


# W drugiej potiony oraz chickena.

//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
me.maxgametime = 1200; // time in seconds, maximum game length (0 is infinite)
NTConfig_StartDelay = 0; // Delay time in milliseconds to start;
NTConfig_AreaDelay = 500; // Delay time in milliseconds to change area;
NTConfig_SnagDelay = 500; // Delay time in milliseconds to wait before starting picking items

//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
NTConfig_SkipHealLife = 90; // If you have more than this percent of life, you won't go to a healer
NTConfig_SkipHealMana = 70; // If you have more than this percent of mana, you won't go to a healer
NTConfig_UseMerc = true; // Set to true if you use a mercenary, will revive merc at a reviver npc.
NTConfig_ResetWeapon = false; // Set to true to reset weapon when reviving merc

NTConfig_LifeThresh = 60; // Drink a normal potion if under this percent of life.
NTConfig_LifeRejuvThresh = 40; // Drink a rejuvenation potion if under this percent of life.
NTConfig_ManaThresh = 30; // Drink a normal potion if under this percent of mana.
NTConfig_ManaRejuvThresh = 10; // Drink a rejuvenation potion if under this percent of mana.
NTConfig_LifeChicken = 30; // This is your chicken life percent. If you go below this life total, exit game.
NTConfig_ManaChicken = 0; // This is your chicken mana percent. If you go below this mana total, exit game.

NTConfig_MercLifeThresh = 50; // This is the threshold to use a life potion on your merc in percent.
NTConfig_MercRejuvThresh = 30; // This is the threshold to use a rejuv potion on your merc in percent.
NTConfig_MercChicken = 20; // This is your mercs chicken life percent. If he goes below this, exit game.

//------------------------------------------------------------------------------
//------------------------------------------------------------------------------


# Tutaj ustawiamy ostroznie eq bota, jesli ustawimy źle bedzie wyrzucal nasze przedmioty.
Cyfry to kratki w naszym eq. 1 - miejsce dla bota ; 0 - nasze taliki, anni, skillery, torchy, inne.

//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
NTConfig_FreeSpace = 4; // Number of free columns. If less full columns are free stashing is set.

// The numbers correspond to your inventory. Set 0 to keep whatever is there, 1 to stash it.
NTConfig_Columns[0] = [1,1,1,1,0,0,0,0,0,0];
NTConfig_Columns[1] = [1,1,1,1,0,0,0,0,0,0];
NTConfig_Columns[2] = [1,1,1,1,0,0,0,0,0,0];
NTConfig_Columns[3] = [1,1,1,1,0,0,0,0,0,0];

NTConfig_MinGoldToStash = 100000; // Maximum gold amount carried before going to stash


# Pasek z potami

/----------------------------------------------------------------------------------------------
// Type of potion used in each belt column
// Available types : "hp" = health | "mp" = mana | "rv" = rejuv. Can use other potion types too.
// Keep equal types at adjacent columns. First HP then MP and then HP again is a bad choice.
// Keep HP and MP at the beginning of the belt (in case you want to use rejuv and other types).
// Rejuvenations MUST, I REPEAT MUST be at the end of the belt (last x columns).
// To use rejuvenations only, put "rv" in all columns.
//----------------------------------------------------------------------------------------------
NTConfig_BeltColType[0] = "hp";
NTConfig_BeltColType[1] = "mp";
NTConfig_BeltColType[2] = "rv";
NTConfig_BeltColType[3] = "rv";


# Pickit

//-----------------------------------------------------------------------------------
// SnagIt configuration
// Select one group only (normal / advance / extreme)
//-----------------------------------------------------------------------------------

NTConfig_NIPFilePath.push("normal.nip"); // Normal pickit. I suggest to use it. May be buggy. Please report it to me.

http://NTConfig_NIPFilePath.push("normal/normal.nip");
http://NTConfig_NIPFilePath.push("normal/magic_rare.nip");
http://NTConfig_NIPFilePath.push("normal/set.nip");
http://NTConfig_NIPFilePath.push("normal/unique.nip");
http://NTConfig_NIPFilePath.push("normal/craft.nip");

http://NTConfig_NIPFilePath.push("advance/normal.nip");
http://NTConfig_NIPFilePath.push("advance/magic_rare.nip");
http://NTConfig_NIPFilePath.push("advance/set.nip");
http://NTConfig_NIPFilePath.push("advance/unique.nip");
http://NTConfig_NIPFilePath.push("advance/craft.nip");

http://NTConfig_NIPFilePath.push("extreme/normal.nip");
http://NTConfig_NIPFilePath.push("extreme/magic_rare.nip");
http://NTConfig_NIPFilePath.push("extreme/set.nip");
http://NTConfig_NIPFilePath.push("extreme/unique.nip");
http://NTConfig_NIPFilePath.push("extreme/craft.nip");


#Potem są mało ważne częsci.
#Czesc skilli : Ustawione dla hammera (musimy miec eni)

//------------------------------------------------------------------------------
// Attack configuration
//------------------------------------------------------------------------------
NTConfig_AttackSkill[0] = 112; // First skill. Set to 0 if you won't
NTConfig_AttackSkill[1] = 112; // Primary skill to boss.
NTConfig_AttackSkill[2] = 0; // Primary aura to boss. Set to 0 if you won't
NTConfig_AttackSkill[3] = 112; // Primary skill to others.
NTConfig_AttackSkill[4] = 113; // Primary aura to others. Set to 0 if you won't
NTConfig_AttackSkill[5] = 0; // Secondary skill in case monster is immune to primary skill. Set to 0 if you won't
NTConfig_AttackSkill[6] = 0; // Secondary aura. Set to 0 if you won't
NTConfig_ClearPosition = true; // Set to true if you want to clear area after killing boss.

// Check self safe in field (NOT in town). Set to 0 if you won't
// 0x01 : Potion, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist
NTConfig_CheckSelfSafe = 0x04|0x40;
// Check merc's safe in field (NOT in town). Set to 0 if you won't
// 0x01 : Death, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist
NTConfig_CheckMercSafe = 0x01|0x04|0x10|0x40;

NTConfig_UseRedemptionHP = 80; // Use Redemption if under this percent of life. Set to 0 if you won't
NTConfig_UseRedemptionMP = 60; // Use Redemption if under this percent of mana. Set to 0 if you won't




4. Wchodzisz w d2nt manager -> Add -> Ustawiasz wedle swoich potrzeb
5. Klikasz run, wpisujesz haslo i bot lata.

Tutaj link do programu:
http://hotfile.com/dl/95737109/8926ccd/bot_3.1.rar.html
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Bot do Diablo 2 LoD d2nt 3.1 działający pod patchem 1.13
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